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SS Rajamouli has confirmed that he is going to expand his Baahubali franchise in many “ways and mediums”. On Tuesday, the filmmaker was speaking at the ‘Baahubali: Crown of Blood’ event in Hyderabad, when he shared the big update. He mentioned that they are looking beyond films to expand the Prabhas starrer and added that he is working on it with the film’s producer Shobu Yarlagadda.
“When a brand is created in the West, it goes multi-media. We’ve tried making games, a VR film, and a series for ‘Baahubali’ so far. But, nothing worked out as expected,” Rajamouli said as quoted by India Today and then added, “It took us time to get here and to find the right people. It was also difficult to break away and hand over the reins to creator Sharad [Devarajan]. But, they did a good job with it, and it’s something that needed to happen.”
“Baahubali is going to go forward not just with animated series. It is going to expand in many other ways and medium. This is not the platform to talk about it,” he shared.
The first Baahubali film was released in July 2015. The film starred Prabhas with Rana Daggubati, Tamannaah Bhatia and Anushka Shetty in key roles. On the other hand, the film’s sequel, Baahubali: The Conclusion hit theatres in April 2017. Both films were a massive success at the box office and were widely loved by the audience.
Now, the makers are all set to introduce the animated series Baahubali: Crown of Blood, which is set in the universe of his popular Baahubali feature films. During the same event, SS Rajamouli also revealed his decision to step into animation when he explained there’s an audience for animation films in India.
“I like making films which will enable me to enter into newer areas in my forthcoming films. For a long time, I’ve had this thought of making an animation film. Whether it’s ‘Eega’ that I made or how I’m associated with Hotstar for this (series), all these things are for me to learn. It helps me to develop my skills,” he said.
“Everyone was watching those films with a houseful of audiences cheering, clapping, laughing, and enjoying like any other film. So, the audience is there for animation films. It’s just the belief of us as filmmakers to bring animation content and the ability to make the connection (is needed)” he added.
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